Two adventurer clubs -alliances of three teams each- prepare for a long distance airship race by collecting fuel to build steam pressure, installing gears to engage rotors, and climbing aboard for lift off!

Each three-team alliance prepares in three ways:

1. Build steam pressure. Robots collect fuel (balls) and score it in their boiler via high and low efficiency goals. Boilers turn fuel into steam pressure which is stored in the steam tank on their airship – but it takes more fuel in the low efficiency goal to build steam than the high efficiency goal.

2. Start rotors. Robots deliver gears to pilots on their airship for installation. Once the gear train is complete, they turn the crank to start the rotor.

3. Prepare for flight. Robots must latch on to their airship before launch (the end of the match) by ascending their ropes to signal that they’re ready for takeoff.

Tony at week 0

Tony at week 0

Our robot this year was Tony (Named after Tony Stark a.k.a. Iron Man). Equipped with two two-speed 3-Cim Evo-shiftier Gear Boxes, Tony's goal was to send gears from one side of the field to the other reaching speeds of 12 ft/s.